local E, C, L = select(2, ...):unpack()
local module = C.aura

if E.myClass ~= "ROGUE" then return end

-- 盗贼的法术监控
local list = {
    ["Player Aura"]    = {        -- 玩家光环组
        { AuraID = 1784, UnitID = "player" }, -- 潜行
        {AuraID = 115191, UnitID = "player"},	-- 潜行
        { AuraID = 2983, UnitID = "player" }, -- 疾跑
        { AuraID = 36554, UnitID = "player" }, -- 暗影步
        { AuraID = 197603, UnitID = "player" }, -- 黑暗之拥
        { AuraID = 270070, UnitID = "player" }, -- 隐藏之刃
    },
    ["Target Aura"]    = {        -- 目标光环组
        { AuraID = 408, UnitID = "target", Caster = "player" }, -- 肾击
        { AuraID = 703, UnitID = "target", Caster = "player" }, -- 锁喉
        { AuraID = 1833, UnitID = "target", Caster = "player" }, -- 偷袭
        { AuraID = 6770, UnitID = "target", Caster = "player" }, -- 闷棍
        { AuraID = 2094, UnitID = "target", Caster = "player" }, -- 致盲
        { AuraID = 1330, UnitID = "target", Caster = "player" }, -- 锁喉
        { AuraID = 1776, UnitID = "target", Caster = "player" }, -- 凿击
        { AuraID = 1943, UnitID = "target", Caster = "player" }, -- 割裂
        { AuraID = 79140, UnitID = "target", Caster = "player" }, -- 宿敌
        { AuraID = 16511, UnitID = "target", Caster = "player" }, -- 出血
        { AuraID = 192759, UnitID = "target", Caster = "player" }, -- 君王之灾
        { AuraID = 192425, UnitID = "target", Caster = "player" }, -- 毒素冲动
        { AuraID = 200803, UnitID = "target", Caster = "player" }, -- 苦痛毒液
        { AuraID = 137619, UnitID = "target", Caster = "player" }, -- 死亡标记
        { AuraID = 195452, UnitID = "target", Caster = "player" }, -- 夜刃
        { AuraID = 209786, UnitID = "target", Caster = "player" }, -- 赤喉之咬
        { AuraID = 196958, UnitID = "target", Caster = "player" }, -- 暗影打击
        { AuraID = 196937, UnitID = "target", Caster = "player" }, -- 鬼魅攻击
        { AuraID = 192925, UnitID = "target", Caster = "player" }, -- 遇刺者之血
        { AuraID = 245389, UnitID = "target", Caster = "player" }, -- 淬毒之刃
        { AuraID = 121411, UnitID = "target", Caster = "player" }, -- 猩红风暴
        { AuraID = 255909, UnitID = "target", Caster = "player" }, -- 欺凌
        {AuraID = 316220, UnitID = "target", Caster = "player"},	-- 洞悉弱点
        {AuraID = 315341, UnitID = "target", Caster = "player"},	-- 正中眉心
        {AuraID = 328305, UnitID = "target", Caster = "player"},	-- 败血刃伤
        {AuraID = 323654, UnitID = "target", Caster = "player"},	-- Flagellation
        {AuraID = 324073, UnitID = "target", Caster = "player"},	-- 锯齿骨刺
    },
    ["Special Aura"]   = {    -- 玩家重要光环组
        { AuraID = 1966, UnitID = "player" }, -- 佯攻
        { AuraID = 5171, UnitID = "player" }, -- 切割
        { AuraID = 5277, UnitID = "player" }, -- 闪避
        { AuraID = 11327, UnitID = "player" }, -- 消失
        { AuraID = 13750, UnitID = "player" }, -- 冲动
        { AuraID = 13877, UnitID = "player" }, -- 剑刃乱舞
        { AuraID = 31224, UnitID = "player" }, -- 暗影斗篷
        { AuraID = 32645, UnitID = "player" }, -- 毒伤
        { AuraID = 45182, UnitID = "player" }, -- 装死
        { AuraID = 31665, UnitID = "player" }, -- 敏锐大师
        { AuraID = 185311, UnitID = "player" }, -- 猩红之瓶
        { AuraID = 193641, UnitID = "player" }, -- 深谋远虑
        { AuraID = 115192, UnitID = "player" }, -- 诡诈
        { AuraID = 193538, UnitID = "player" }, -- 敏锐
        { AuraID = 121471, UnitID = "player" }, -- 暗影之刃
        { AuraID = 185422, UnitID = "player" }, -- 影舞
        { AuraID = 212283, UnitID = "player" }, -- 死亡标记
        { AuraID = 202754, UnitID = "player" }, -- 隐秘刀刃
        {AuraID = 193356, UnitID = "player", Text = L["Combo"]},	-- 强势连击，骰子
        {AuraID = 193357, UnitID = "player", Text = L["Crit"]},	-- 暗鲨涌动，骰子
        {AuraID = 193358, UnitID = "player", Text = L["AttackSpeed"]},	-- 大乱斗，骰子
        {AuraID = 193359, UnitID = "player", Text = L["CD"]},	-- 双巧手，骰子
        {AuraID = 199603, UnitID = "player", Text = L["Strike"]},	-- 骷髅黑帆，骰子
        {AuraID = 199600, UnitID = "player", Text = L["Power"]},	-- 埋藏的宝藏，骰子
        { AuraID = 202665, UnitID = "player" }, -- 恐惧之刃诅咒
        { AuraID = 199754, UnitID = "player" }, -- 还击
        { AuraID = 195627, UnitID = "player" }, -- 可乘之机
        { AuraID = 121153, UnitID = "player" }, -- 侧袭
        { AuraID = 256735, UnitID = "player", Combat = true }, -- 刺客大师
        { AuraID = 271896, UnitID = "player" }, -- 刀锋冲刺
        { AuraID = 51690, UnitID = "player" }, -- 影舞步
        { AuraID = 277925, UnitID = "player" }, -- 袖剑旋风
        { AuraID = 196980, UnitID = "player" }, -- 暗影大师
        {AuraID = 315496, UnitID = "player"},	-- 切割
        {AuraID = 343142, UnitID = "player"},	-- 恐惧之刃
    },
    ["Focus Aura"]     = {        -- 焦点光环组
        { AuraID = 6770, UnitID = "focus", Caster = "player" }, -- 闷棍
        { AuraID = 2094, UnitID = "focus", Caster = "player" }, -- 致盲
    },
    ["Spell Cooldown"] = {    -- 冷却计时组
        { SlotID = 13 }, -- 饰品1
        { SlotID = 14 }, -- 饰品2
        { SpellID = 13750 }, -- 冲动
        { SpellID = 79140 }, -- 宿敌
        { SpellID = 121471 }, -- 暗影之刃
    },
}

module:AddNewAuraWatch("ROGUE", list)